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Adam Betz

Game Programmer

I am a passionate game developer with a specific interest in creating complex, modular systems. I enjoy building games in Unity as well as working with lower-level libraries and writing my own engines.

Featured Projects

Camplandia
👥 Solo Project⚙️ Unity (C#)

Camplandia

In Development

Build and manage a thriving summer camp. Provide your campers with places to fish, kayak, and tell ghost stories. Features a modular grid-building system and complex AI behaviors using Utility AI and GOAP.

Steam Page
Pitchfork Kingdom
👥 Solo Project⚙️ Unity (C#)

Pitchfork Kingdom

Steam Release: Sep 23, 2022

A medieval beat-em-up where players fight bandits and knights in a quest to save the kingdom. Conatins custom character progression and combat systems to create a unique player experience.

Steam Page

Skills & Technologies

Unity
C#
C++
Python
Pygame
JavaScript
TypeScript
Three.js
Git

Experience & Education

Game Developer — ArenaX Labs

Aug 2023 – Present

  • Developed Unity minigames and environments for reinforcement learning.
  • Built gameplay and UI systems in Unity, Pygame, and Three.js.
  • Led and mentored a small team of programmers, managing tasks and code reviews.
  • Collaborated with artists and designers to implement gameplay features.

Full Stack Android & Back End Developer — Ergonomyx

Jan 2021 – Jul 2023

  • Developed Node.js APIs using Firebase Cloud Functions and Firestore.
  • Built Android features in Kotlin using MVVM architecture.
  • Integrated Google Calendar API for automation and scheduling.

Vancouver Island University — B.Sc. Computer Science

Graduated Apr 2021

Relevant coursework: Game Design, AI, Software Engineering, Networking, Human-Computer Interaction.

Contact

Please don't hesitate to get in touch!

BC CANADA
ajrbetz@gmail.com