
Adam Betz
Game Programmer
I am a passionate game developer with a specific interest in creating complex, modular systems. I enjoy building games in Unity as well as working with lower-level libraries and writing my own engines.
Featured Projects

Camplandia
In Development
Build and manage a thriving summer camp. Provide your campers with places to fish, kayak, and tell ghost stories. Features a modular grid-building system and complex AI behaviors using Utility AI and GOAP.
Steam Page
Pitchfork Kingdom
Steam Release: Sep 23, 2022
A medieval beat-em-up where players fight bandits and knights in a quest to save the kingdom. Conatins custom character progression and combat systems to create a unique player experience.
Steam PageSkills & Technologies
Experience & Education
Game Developer — ArenaX Labs
Aug 2023 – Present
- Developed Unity minigames and environments for reinforcement learning.
- Built gameplay and UI systems in Unity, Pygame, and Three.js.
- Led and mentored a small team of programmers, managing tasks and code reviews.
- Collaborated with artists and designers to implement gameplay features.
Full Stack Android & Back End Developer — Ergonomyx
Jan 2021 – Jul 2023
- Developed Node.js APIs using Firebase Cloud Functions and Firestore.
- Built Android features in Kotlin using MVVM architecture.
- Integrated Google Calendar API for automation and scheduling.
Vancouver Island University — B.Sc. Computer Science
Graduated Apr 2021
Relevant coursework: Game Design, AI, Software Engineering, Networking, Human-Computer Interaction.